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We're currently looking into legacy service for Geometra Java outage. We'll post back as soon as it's available again.

Some users are experiencing performance issues. We’re performing rolling restarts of all services to address this. We expect none to minor service interruptions.

Full patch notes can be found here: https://t.co/YEJ6R26ZwD

We’ve just published a new version of Geometra. And for the first time, we’re going through patch notes (in Swedish) in video! https://t.co/CSm4IXKKhP

App Server upgrades have now been completed. We’re working on two more upgrades for today. Stay tuned! The next one is big! 😁

We’re in the process of upgrading and releasing new servers. We’ll be performing rolling restarts on services during this time. We’re grateful for your patience!

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Publik

This is one of those big updates that we’ve worked on for quite some time and we’re so excited to finally be introducing some much-requested features and a ton of improvements to Geometra in general. We are, as always, continuously reading and evaluating your feedback and...

Vi åpner nå vår utviklingsprosess for våre bruke og lar deg få større innflytelse på hva som skal angripes og gir deg mulighet til å hjelpe oss å utvikle Geometra til en enda bedre tjeneste. Nå åpner vi en «public» testversjon; Geometra PTR (Public Test Realm) Geometra...

New features: You can now change the height of all Annotation in a folder and all its subfolders by via the Annotation Properties. Please be observant when using this and double check your selection before changing. There’s currently no ‘Undo’ for this feature. Expand/Collapse your...

This post is also available in Swedish: Låt oss prata standardisering!   Standardisation! Boring!! I would say this is a common response to standardisation and a usual remark is that I want to be a free spirit and it is my own inspiration that conducts what to...

This post is also available in Swedish: Kreativt användande av spel-/appmekanik The gaming industry has been at the forefront of technology when it comes to development for a long time. Game manufacturers like Blizzard Entertainment, Square Enix, Sony Entertainment and even Microsoft have all been pioneers...